Heiden
3./JG51 Member
Oberleutnant
Posts: 830
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Post by Heiden on Sept 22, 2014 12:23:30 GMT -5
Here is my latest gun camera video, and in my opinion my best compilation to date. Featured here are bomber kills, most notably the Blenheim IV. I have so many additional clips to add, but I think I'll do a part 2 if the reception is good. All of the clips featured here were shot online flying against human opponents. I hope you enjoy the footage! As always, watch in HD.
Music from the movie Master & Commander.
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Segler
3./JG51 Member
Posts: 14
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Post by Segler on Sept 22, 2014 16:57:10 GMT -5
Nice! Love the little detail of the skin flapping on the wing of the Blenheim that you tag teamed with Rheinart.
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Stecher
Administrator
Staffelkapitän
Hauptmann
Posts: 2,681
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Post by Stecher on Sept 25, 2014 3:01:37 GMT -5
Heiden, awesome shooting as always. I know you have an X-52 Pro, which I've now been using for a little while, and am getting better with. Can you let me know what kind of control curves you are using? Your steadiness in aiming in these videos appears better that what I'm getting. I've just been fiddling with the game's axis sensitivity sliders, which has helped, but I think that just sags a progressive input curve. Do you use anything else to get variable (S) curves for input?
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Segler
3./JG51 Member
Posts: 14
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Post by Segler on Sept 25, 2014 16:33:47 GMT -5
I use a Logitech extreme 3d pro, but I had the same issue. Played around with the sensitivities some and this is what I am currently using: I experimented with the 100% deadzone slider too and it seems to decrease the span (or range) of the movement which resulted in very jerky responses. Initially I tried .80 on all axis sensitivities with a .10 on the 0% deadzone. It made my pitch movements much more stable allowing for much better aim, but the roll and yaw were very slushy. I moved all axis up to .90 which improved roll and yaw quite a bit, but pitch was a little less stable again, so I compromised with .85 for pitch. These work pretty well for me with my stick, and it didn't take very long to set up doing quick flight. Personally, I wouldn't change the 100% deadzone.
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Stachl
3./JG51 Member
Posts: 1,139
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Post by Stachl on Sept 25, 2014 18:06:46 GMT -5
Yea, I can't hold my nose that steady with my MSFF2. With practice I'll get better, but am never going to be able to achieve Heiden's steady attacks. There is no way to change anything on the MSFF2 outside of the game, but I have my sensitivity settings on rudder and elevator all the way to the right and it still isn't enough. I'd need a long (like the real deal) control stick to get rid of that bounce.
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