Post by WWTaco on Oct 25, 2007 12:06:11 GMT -5
S! All,
I wanted to invite you to look at the next phase of the USL League- It will have a Closed Cockpit Division.!
"Do you miss open competition? Do you miss Ghost Skies intensity? Would you like to compete against other squads on historic maps with objectives on a level playing field rather than battling AI in co-ops?
The United Squadrons League is nearing the end of its first season. This exciting way of open competition has been successfully trialled in Open Pit format with 9 of the foremost Open Pit squads in the IL2 community. It was always the intention to run a parallel league for the Closed Pit community starting February 2008 once the competition proved successful.
Now the time has come for the USL to canvass the IL2 community asking for Closed Pit squads that would like to fly against other squads on historic maps to put themselves forward and join, and commit, the more squads we get the more fun we will have!! We ask for you to register your squad on the USL website, www.IL2League.com and confirm your commitment to this growing event
All squads that join will be asked to provide a Liason for their team. Liasons will initially be invited to attend a meeting in Teamspeak in order to discuss and agree format for the league ~ Do not be concerned, the Open Pit squads have already drawn up coverage for league rules and these will apply for the Closed Pit league, the only major agenda item will be agreeing on server settings which every squad will fly under, and the likely schedule for matches.
So you are not in the dark, within the Open Pit league we have flown every week in matches on an 8 week season, with the matches pre-defined in fixtures as they would be in any sports season ~ it is the responsibility of the squads to set up matches within the week allowed and so far not one has missed a match!
Some question that you may have:
What is the battle format?
Maps have been custom built for the league, they may be submitted by any squad. Because we do not have a scripted server they are presently Dogfight maps with ground targets but this may change. So far they have run through the major battles through WW2 which vary in objective and planeset but each comes with a briefing document to explain everything – usually there is a target to bomb for big points and one side has to defend it. So depending on the map you could be altitude bombing, escorting, jabo, but you’ll always be dogfighting somewhere!
What battles are fought?
The league runs through pre-agreed war years 1940 to 1945 through the season, typically historic attacks such as “Sink the Marat”, “Midway”, “The Battle for Anzio” and to come we have the Normandy landings.
Isn’t it an advantage for the mapmakers’ squadron?
Crucially, in order that mapmakers themselves do not gain advantage, each map is uploaded to the website for open download by each squad 2 weeks in advance ~ this allows squads to practice and plan – there are no surprises for anybody!
How many pilots compete?
For this season we allowed between 4-8 pilots per team, although the maximum is under consideration for increase
How does the scoring work?
Each match has two halfs of 45 minutes using the Ghost Skies timer, if your squad flies Allied first then you will fly the same mission as Axis in the second half – although you fly both missions although you may change pilots for different sets in order to encourage participation. Points are counted at the end of the timer to decide who wins the half, 1 point awarded to the winner per half and then a bonus point awarded to the squad with the highest combined points. Finally, 1 point for turning up at match start with the number of pilots that you told the other squad would make it – this number requires agreement when arranging the meet.
How does the squad roster work?
Once the squads entered we asked each pilot to register with his squad at the home of the USL, www.il2League.com, and allowed new pilots to register up to a half way point in the season where the squad rosters are locked. This allowed smaller squads to recruit and stops ringers from being recruited for playoff matches for the USL title.
What if our squad is not English speaking?
Although the USL is English speaking we accept squads from any nationality and native tongue as long as the liason for that squad speaks English to a conversational level and is capable of communicating with liaisons from other squads and can translate rules clearly back to his squadron.
Do you have any sponsors?
Both CH Products and Natural Point are supporters of the league. They each are donating products as prizes and you may receive discount from buying their products through the USL website.
How has everyone got on?
The IL2 Community our squads have never been so close and had so much fun – we all agree that this combat has brought us closer together – where there were rivals there are now friends – we love it!!!!! Thanks this season to 334th Tactical, Fighting 69th, Squadron Of Brothers, GF, RightToRebel, 353rd FS, Mercenaries, RCAF_FB, The Flying Circus, WW and Rogue Saints.
If you would like to know more you may e-mail me at 334th_Osprey@hindshaw.demon.co.uk or post in the forums of www.il2league.com at this thread to show your squads’ interest:
il2league.com/option,com_fireboard/Itemid,26/func,view/catid,8/id,1343/#1343
We look forward to flying with you
~S~
334th*Osprey"
S!
Taco
www.wingwalkers.org
I wanted to invite you to look at the next phase of the USL League- It will have a Closed Cockpit Division.!
"Do you miss open competition? Do you miss Ghost Skies intensity? Would you like to compete against other squads on historic maps with objectives on a level playing field rather than battling AI in co-ops?
The United Squadrons League is nearing the end of its first season. This exciting way of open competition has been successfully trialled in Open Pit format with 9 of the foremost Open Pit squads in the IL2 community. It was always the intention to run a parallel league for the Closed Pit community starting February 2008 once the competition proved successful.
Now the time has come for the USL to canvass the IL2 community asking for Closed Pit squads that would like to fly against other squads on historic maps to put themselves forward and join, and commit, the more squads we get the more fun we will have!! We ask for you to register your squad on the USL website, www.IL2League.com and confirm your commitment to this growing event
All squads that join will be asked to provide a Liason for their team. Liasons will initially be invited to attend a meeting in Teamspeak in order to discuss and agree format for the league ~ Do not be concerned, the Open Pit squads have already drawn up coverage for league rules and these will apply for the Closed Pit league, the only major agenda item will be agreeing on server settings which every squad will fly under, and the likely schedule for matches.
So you are not in the dark, within the Open Pit league we have flown every week in matches on an 8 week season, with the matches pre-defined in fixtures as they would be in any sports season ~ it is the responsibility of the squads to set up matches within the week allowed and so far not one has missed a match!
Some question that you may have:
What is the battle format?
Maps have been custom built for the league, they may be submitted by any squad. Because we do not have a scripted server they are presently Dogfight maps with ground targets but this may change. So far they have run through the major battles through WW2 which vary in objective and planeset but each comes with a briefing document to explain everything – usually there is a target to bomb for big points and one side has to defend it. So depending on the map you could be altitude bombing, escorting, jabo, but you’ll always be dogfighting somewhere!
What battles are fought?
The league runs through pre-agreed war years 1940 to 1945 through the season, typically historic attacks such as “Sink the Marat”, “Midway”, “The Battle for Anzio” and to come we have the Normandy landings.
Isn’t it an advantage for the mapmakers’ squadron?
Crucially, in order that mapmakers themselves do not gain advantage, each map is uploaded to the website for open download by each squad 2 weeks in advance ~ this allows squads to practice and plan – there are no surprises for anybody!
How many pilots compete?
For this season we allowed between 4-8 pilots per team, although the maximum is under consideration for increase
How does the scoring work?
Each match has two halfs of 45 minutes using the Ghost Skies timer, if your squad flies Allied first then you will fly the same mission as Axis in the second half – although you fly both missions although you may change pilots for different sets in order to encourage participation. Points are counted at the end of the timer to decide who wins the half, 1 point awarded to the winner per half and then a bonus point awarded to the squad with the highest combined points. Finally, 1 point for turning up at match start with the number of pilots that you told the other squad would make it – this number requires agreement when arranging the meet.
How does the squad roster work?
Once the squads entered we asked each pilot to register with his squad at the home of the USL, www.il2League.com, and allowed new pilots to register up to a half way point in the season where the squad rosters are locked. This allowed smaller squads to recruit and stops ringers from being recruited for playoff matches for the USL title.
What if our squad is not English speaking?
Although the USL is English speaking we accept squads from any nationality and native tongue as long as the liason for that squad speaks English to a conversational level and is capable of communicating with liaisons from other squads and can translate rules clearly back to his squadron.
Do you have any sponsors?
Both CH Products and Natural Point are supporters of the league. They each are donating products as prizes and you may receive discount from buying their products through the USL website.
How has everyone got on?
The IL2 Community our squads have never been so close and had so much fun – we all agree that this combat has brought us closer together – where there were rivals there are now friends – we love it!!!!! Thanks this season to 334th Tactical, Fighting 69th, Squadron Of Brothers, GF, RightToRebel, 353rd FS, Mercenaries, RCAF_FB, The Flying Circus, WW and Rogue Saints.
If you would like to know more you may e-mail me at 334th_Osprey@hindshaw.demon.co.uk or post in the forums of www.il2league.com at this thread to show your squads’ interest:
il2league.com/option,com_fireboard/Itemid,26/func,view/catid,8/id,1343/#1343
We look forward to flying with you
~S~
334th*Osprey"
S!
Taco
www.wingwalkers.org